Como usar o microfone no guitar hero world tour pc
In GHTV mode of Guitar Hero Live, there are different types of Hero Powers that are unlocked at certain levels.
#Como usar o microfone no guitar hero world tour pc Offline
When using Hero Power in the offline Live mode, Hero Power acts like Star Power, where multiplier is doubled, temporarily doubling the score, as well as increasing crowd appeal. However, the whammy bar becomes useless as it doesn't accumulate additional Hero Power on long notes. In Guitar Hero Live, there is no meter to accumulate Hero Power, but rather, the player collects a Hero Power when he/she successfully clears a Hero Power section without breaking a combo. The standard Hero Power in the offline Live mode acts like Star Power but is accumulated differently than in other Guitar Hero games. In Guitar Hero Live, Star Power is replaced with Hero Power. So far, Guitar Hero Live is the only Guitar Hero game without Star Power. Guitar Hero Live Main article: GHTV#Hero Powers
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Another power can grant a small portion of star power for a ten note streak. These powers can allow the player to attain more star power faster than normal, or the multiplier of star power can be increased. Also in the new Quest Mode, the player can gain powers which affect star power. In Guitar Hero: Warriors of Rock the same aspects apply from GH:5. Star power can only be gained by obtaining an excellent rating on a phrase which glows with energy. Not all notes grant star power, and hypes aren't available anymore. In Guitar Hero 5 star power is different on the microphone. To activate it on a mic either press the square button on the controller, tap the top of the mic, or blow a rush of air into the mic. Also the player can hit star sequences that appear as standard notes but with the usual glow, or singing phrases perfectly and obtaining "solid" or "excellent" ratings will grant the player star power.
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Simply sing while in this section to obtain it. This appears as a group of the crowd's hands with the star power glow. For a vocalist however star power can be obtained in other ways. Any notes missed while activating star power will be auto-played, and won't cause a multiplier loss. For star power to be used on a drumset, both cymbals have to be hit at the same time. Star power is the same on a drumset as it is on a guitar. In Guitar Hero World Tour star power is used with the new microphone, and drumset. In all games, star power throws the crowd into a frenzy of cheering. Star power seems to have no audible effect in Warriors of Rock. The reverb became less intense in World Tour and even less intense in Guitar Hero 5 and Band Hero. While active, star power applies a reverb effect on guitar and bass, being much more noticeable on guitar. In all Guitar Hero games, activating star power causes pale blue flames to emit from the sides of the highway and all the notes turn pale blue. For example, Johnny Napalm's guitar shoots the "anarchy" symbol out of its neck representing the themes of rebellion in his particular genre, Punk Rock and Midori's guitar shoots butterflies out of its neck representing Midori herself. In Guitar Hero III: Legends of Rock, Guitar Hero Aerosmith, and Guitar Hero World Tour, and all Guitar Hero games that follow, activating star power causes lightning and special symbols to shoot from the neck of the characters' guitars, symbols that relate to the genre of music that character represents or the characters themselves.
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For example, upon activating star power, Pandora vertically spins her guitar around her outstretched ankle Johnny Napalm horizontally spins his guitar around his neck Clive Winston performs windmill motions with his strumming arm etc. In Guitar Hero, Guitar Hero II, and Guitar Hero Encore: Rocks the 80s, activating star power caused player characters to perform crazy motions and actions with their guitars. In games prior to World Tour, if star power is activated any other star power notes won't appear, while in GHWT, if star power is used and the player hits the sequence, then the star power will be added into the star gauge. Strategically, it is best to use star power whenever a 4x multiplier is present, or if the player is in a difficult section of a song. Mechanically, star power can double the current Multiplier (1x - 2x, 2x - 4x, 3x - 6x, 4x - 8x), and can raise the rock meter faster than average.
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Either by titling the guitar vertically, or by pressing the select button. To use it, the gauge must be filled to at least 50%, however, the higher the gauge is filled, the longer it will last before depletion. If one note is missed, the star power notes will convert to standard notes, however, any star power extracted via the whammy bar will not be lost. If all the star power notes are hit in the segment then the star power gauge will be filled up by 25%. In all games, the player can receive star power by hitting all notes that appear in the shape of stars, or by using the whammy bar on sustained notes within the star power phases.